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        <Texture Name="object_gi_shield_1Tex_000000" OutName="object_gi_shield_1Tex_000000" Format="i8" Width="32" Height="32" Offset="0x0" AddedByScript="true"/>
        <DList Name="gGiDekuShieldDL" Offset="0x0A50"/>
    </File>
</Root>
