<Root>
    <File Name="object_bw" Segment="6">
        <Animation Name="gTorchSlugEyestalkWaveAnim" Offset="0x228"/>
        <DList Name="gTorchSlugLeftLowerEyestalkDL" Offset="0x2C0"/>
        <DList Name="gTorchSlugLeftUpperEyestalkDL" Offset="0x3E8"/>
        <DList Name="gTorchSlugRightLowerEyestalkDL" Offset="0x558"/>
        <DList Name="gTorchSlugRightUpperEyestalkDL" Offset="0x680"/>
        <DList Name="gTorchSlugBodyDL" Offset="0x1050"/>
        <Texture Name="gTorchSlugEyestalkTex" OutName="tex_00001240" Format="rgba16" Width="16" Height="16" Offset="0x1240"/>
        <Texture Name="gTorchSlugEyeTex" OutName="tex_00001440" Format="rgba16" Width="16" Height="16" Offset="0x1440"/>
        <Texture Name="gTorchSlugBodyTLUT" OutName="tlut_00001640" Format="rgba16" Width="16" Height="16" Offset="0x1640"/>
        <Texture Name="gTorchSlugBody1Tex" OutName="tex_00001840" Format="ci8" Width="32" Height="32" Offset="0x1840" TlutOffset="0x1640"/>
        <Texture Name="gTorchSlugBody2Tex" OutName="tex_00001C40" Format="ci8" Width="32" Height="32" Offset="0x1C40" TlutOffset="0x1640"/>
        <Limb Name="gTorchSlugBodyLimb" LimbType="Standard" Offset="0x2040"/>
        <Limb Name="gTorchSlugLeftEyestalkRootRootLimb" LimbType="Standard" Offset="0x204C"/>
        <Limb Name="gTorchSlugLeftEyestalkRootLimb" LimbType="Standard" Offset="0x2058"/>
        <Limb Name="gTorchSlugLeftUpperEyestalkRootLimb" LimbType="Standard" Offset="0x2064"/>
        <Limb Name="gTorchSlugLeftUpperEyestalkLimb" LimbType="Standard" Offset="0x2070"/>
        <Limb Name="gTorchSlugLeftLowerEyestalkLimb" LimbType="Standard" Offset="0x207C"/>
        <Limb Name="gTorchSlugRightEyestalkRootRootLimb" LimbType="Standard" Offset="0x2088"/>
        <Limb Name="gTorchSlugRightEyestalkRootLimb" LimbType="Standard" Offset="0x2094"/>
        <Limb Name="gTorchSlugRightUpperEyestalkRootLimb" LimbType="Standard" Offset="0x20A0"/>
        <Limb Name="gTorchSlugRightUpperEyestalkLimb" LimbType="Standard" Offset="0x20AC"/>
        <Limb Name="gTorchSlugRightLowerEyestalkLimb" LimbType="Standard" Offset="0x20B8"/>
        <Skeleton Name="gTorchSlugSkel" Type="Normal" LimbType="Standard" Offset="0x20F0"/>
        <Animation Name="gTorchSlugEyestalkRaiseAnim" Offset="0x21A0"/>
        <Animation Name="gTorchSlugEyestalkFlailAnim" Offset="0x2250"/>
    </File>
</Root>
