build/us_pc/levels/sl/geo.o: levels/sl/geo.c include/ultra64.h \
 include/PR/ultratypes.h include/PR/os_exception.h include/PR/os_misc.h \
 include/PR/os_rdp.h include/PR/os_thread.h include/PR/ultratypes.h \
 include/PR/os_time.h include/PR/os_message.h include/PR/os_cont.h \
 include/PR/os_message.h include/PR/os_tlb.h include/PR/sptask.h \
 include/PR/ucode.h include/PR/os_cache.h include/PR/os_vi.h \
 include/PR/os_pi.h include/PR/os_internal.h include/PR/mbi.h \
 include/platform_info.h include/PR/gbi.h include/PR/abi.h \
 include/PR/os_eeprom.h include/PR/os_libc.h include/PR/gu.h \
 include/PR/os_ai.h include/PR/libaudio.h include/PR/abi.h \
 include/PR/libultra.h include/sm64.h include/types.h include/macros.h \
 include/platform_info.h data/dynos.c.h data/dynos.h include/config.h \
 src/pc/fs/fs.h src/pc/fs/../platform.h include/audio_defines.h \
 include/stb/stb_image.h include/config.h include/object_fields.h \
 include/object_constants.h include/audio_defines.h include/model_ids.h \
 include/mario_animation_ids.h include/mario_geo_switch_case_ids.h \
 include/surface_terrains.h include/geo_commands.h \
 include/command_macros_base.h src/game/shadow.h \
 src/game/object_helpers.h include/macros.h include/types.h \
 src/game/behavior_actions.h src/game/segment2.h src/game/mario_misc.h \
 src/game/mario_actions_cutscene.h src/game/level_geo.h \
 src/game/geo_misc.h src/game/camera.h src/game/area.h src/game/camera.h \
 src/engine/graph_node.h src/game/memory.h src/engine/geo_layout.h \
 include/level_table.h levels/level_defines.h src/game/moving_texture.h \
 src/game/screen_transition.h src/game/paintings.h \
 include/make_const_nonconst.h levels/sl/header.h \
 levels/sl/unused_cracked_ice/geo.inc.c \
 levels/sl/unused_ice_shard/geo.inc.c levels/sl/snow_mound/geo.inc.c \
 levels/sl/areas/1/geo.inc.c levels/sl/areas/2/geo.inc.c
include/ultra64.h:
include/PR/ultratypes.h:
include/PR/os_exception.h:
include/PR/os_misc.h:
include/PR/os_rdp.h:
include/PR/os_thread.h:
include/PR/ultratypes.h:
include/PR/os_time.h:
include/PR/os_message.h:
include/PR/os_cont.h:
include/PR/os_message.h:
include/PR/os_tlb.h:
include/PR/sptask.h:
include/PR/ucode.h:
include/PR/os_cache.h:
include/PR/os_vi.h:
include/PR/os_pi.h:
include/PR/os_internal.h:
include/PR/mbi.h:
include/platform_info.h:
include/PR/gbi.h:
include/PR/abi.h:
include/PR/os_eeprom.h:
include/PR/os_libc.h:
include/PR/gu.h:
include/PR/os_ai.h:
include/PR/libaudio.h:
include/PR/abi.h:
include/PR/libultra.h:
include/sm64.h:
include/types.h:
include/macros.h:
include/platform_info.h:
data/dynos.c.h:
data/dynos.h:
include/config.h:
src/pc/fs/fs.h:
src/pc/fs/../platform.h:
include/audio_defines.h:
include/stb/stb_image.h:
include/config.h:
include/object_fields.h:
include/object_constants.h:
include/audio_defines.h:
include/model_ids.h:
include/mario_animation_ids.h:
include/mario_geo_switch_case_ids.h:
include/surface_terrains.h:
include/geo_commands.h:
include/command_macros_base.h:
src/game/shadow.h:
src/game/object_helpers.h:
include/macros.h:
include/types.h:
src/game/behavior_actions.h:
src/game/segment2.h:
src/game/mario_misc.h:
src/game/mario_actions_cutscene.h:
src/game/level_geo.h:
src/game/geo_misc.h:
src/game/camera.h:
src/game/area.h:
src/game/camera.h:
src/engine/graph_node.h:
src/game/memory.h:
src/engine/geo_layout.h:
include/level_table.h:
levels/level_defines.h:
src/game/moving_texture.h:
src/game/screen_transition.h:
src/game/paintings.h:
include/make_const_nonconst.h:
levels/sl/header.h:
levels/sl/unused_cracked_ice/geo.inc.c:
levels/sl/unused_ice_shard/geo.inc.c:
levels/sl/snow_mound/geo.inc.c:
levels/sl/areas/1/geo.inc.c:
levels/sl/areas/2/geo.inc.c:
