build/us_pc/levels/totwc/leveldata.o: levels/totwc/leveldata.c \
 include/ultra64.h include/PR/ultratypes.h include/PR/os_exception.h \
 include/PR/os_misc.h include/PR/os_rdp.h include/PR/os_thread.h \
 include/PR/ultratypes.h include/PR/os_time.h include/PR/os_message.h \
 include/PR/os_cont.h include/PR/os_message.h include/PR/os_tlb.h \
 include/PR/sptask.h include/PR/ucode.h include/PR/os_cache.h \
 include/PR/os_vi.h include/PR/os_pi.h include/PR/os_internal.h \
 include/PR/mbi.h include/platform_info.h include/PR/gbi.h \
 include/PR/abi.h include/PR/os_eeprom.h include/PR/os_libc.h \
 include/PR/gu.h include/PR/os_ai.h include/PR/libaudio.h \
 include/PR/abi.h include/PR/libultra.h include/sm64.h include/types.h \
 include/macros.h include/platform_info.h data/dynos.c.h data/dynos.h \
 include/config.h src/pc/fs/fs.h src/pc/fs/../platform.h \
 include/audio_defines.h include/stb/stb_image.h include/config.h \
 include/object_fields.h include/object_constants.h \
 include/audio_defines.h include/model_ids.h \
 include/mario_animation_ids.h include/mario_geo_switch_case_ids.h \
 include/surface_terrains.h include/surface_terrains.h \
 include/moving_texture_macros.h src/game/moving_texture.h \
 include/macros.h include/types.h include/level_misc_macros.h \
 include/macro_preset_names.h include/special_preset_names.h \
 include/textures.h include/make_const_nonconst.h \
 levels/totwc/texture.inc.c build/us_pc/levels/totwc/0.rgba16.inc.c \
 build/us_pc/levels/totwc/1.rgba16.inc.c \
 build/us_pc/levels/totwc/2.rgba16.inc.c \
 build/us_pc/levels/totwc/3.ia16.inc.c levels/totwc/areas/1/1/model.inc.c \
 levels/totwc/areas/1/2/model.inc.c levels/totwc/areas/1/3/model.inc.c \
 levels/totwc/cloud/model.inc.c levels/totwc/areas/1/collision.inc.c \
 levels/totwc/areas/1/macro.inc.c levels/totwc/cloud/collision.inc.c
include/ultra64.h:
include/PR/ultratypes.h:
include/PR/os_exception.h:
include/PR/os_misc.h:
include/PR/os_rdp.h:
include/PR/os_thread.h:
include/PR/ultratypes.h:
include/PR/os_time.h:
include/PR/os_message.h:
include/PR/os_cont.h:
include/PR/os_message.h:
include/PR/os_tlb.h:
include/PR/sptask.h:
include/PR/ucode.h:
include/PR/os_cache.h:
include/PR/os_vi.h:
include/PR/os_pi.h:
include/PR/os_internal.h:
include/PR/mbi.h:
include/platform_info.h:
include/PR/gbi.h:
include/PR/abi.h:
include/PR/os_eeprom.h:
include/PR/os_libc.h:
include/PR/gu.h:
include/PR/os_ai.h:
include/PR/libaudio.h:
include/PR/abi.h:
include/PR/libultra.h:
include/sm64.h:
include/types.h:
include/macros.h:
include/platform_info.h:
data/dynos.c.h:
data/dynos.h:
include/config.h:
src/pc/fs/fs.h:
src/pc/fs/../platform.h:
include/audio_defines.h:
include/stb/stb_image.h:
include/config.h:
include/object_fields.h:
include/object_constants.h:
include/audio_defines.h:
include/model_ids.h:
include/mario_animation_ids.h:
include/mario_geo_switch_case_ids.h:
include/surface_terrains.h:
include/surface_terrains.h:
include/moving_texture_macros.h:
src/game/moving_texture.h:
include/macros.h:
include/types.h:
include/level_misc_macros.h:
include/macro_preset_names.h:
include/special_preset_names.h:
include/textures.h:
include/make_const_nonconst.h:
levels/totwc/texture.inc.c:
build/us_pc/levels/totwc/0.rgba16.inc.c:
build/us_pc/levels/totwc/1.rgba16.inc.c:
build/us_pc/levels/totwc/2.rgba16.inc.c:
build/us_pc/levels/totwc/3.ia16.inc.c:
levels/totwc/areas/1/1/model.inc.c:
levels/totwc/areas/1/2/model.inc.c:
levels/totwc/areas/1/3/model.inc.c:
levels/totwc/cloud/model.inc.c:
levels/totwc/areas/1/collision.inc.c:
levels/totwc/areas/1/macro.inc.c:
levels/totwc/cloud/collision.inc.c:
